AI Insights · Timothy · October 2022
Top 5 Tycoon Games on Android in Latin America Q3 2022
Discover the performance of the top 5 tycoon games on Android in Latin America for Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 tycoon games on Android in Latin America showcased diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Township
The game saw a noticeable increase in weekly revenue, peaking at approximately $115K in mid-September. Weekly downloads fluctuated, reaching a high of around 219K in mid-July and then gradually decreasing to about 122K by the end of September. Active users also showed some variability, starting at around 1.28M in late June and peaking at approximately 1.39M in late August.
Lucky Farm-win money
This game experienced significant weekly download spikes, particularly in early July with around 236K downloads, but saw a decline to roughly 22K by the end of September. Active users followed a similar trend, peaking at around 296K in mid-July and then decreasing to approximately 183K by the end of the quarter.
Last Fortress: Underground
Weekly revenue for this game showed a steady increase, reaching around $28K in early September. Downloads saw a substantial rise, peaking at about 133K in late August, but then dropping to around 57K by the end of September. Active users also increased significantly, with a peak of approximately 196K in late August, before stabilizing around 132K by the end of the quarter.
Jurassic World™: The Game
The game’s weekly revenue remained relatively stable but lower compared to others, peaking at around $10.7K in late June and gradually decreasing to about $4K by the end of September. Downloads showed a declining trend, from around 66K in late June to about 28K by the end of September. Active users also followed a downward trend, starting at roughly 237K in late June and ending at about 189K in late September.
Bermuda Adventures Farm Island
Weekly revenue for this game remained consistent, with minor fluctuations, peaking at approximately $8.9K in early August. Downloads saw a peak of around 73K in mid-July, later stabilizing around 32K by the end of September. Active users increased significantly, reaching approximately 151K in late July, before gradually decreasing to about 99K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.